Augmentative Technology & Rehabilitation Engineering
Stem Major
Information about the types of higher education institutions that grant degrees in Augmentative Technology & Rehabilitation Engineering and the types of students that study this field. Bowling Green State University-Main Campus awards the most degrees in Augmentative Technology & Rehabilitation Engineering in the US, having also the highest percentage of degrees awarded in Augmentative Technology & Rehabilitation Engineering.
The most common sector, by number of institutions, that offers Augmentative Technology & Rehabilitation Engineering programs are Public, 4-year or above institutions (9 total). The most common sector, by number of degrees awarded, is Public, 4-year or above (108 completions).
The most common sector, by number of degrees awarded in Augmentative Technology & Rehabilitation Engineering, is Public, 4-year or above (108 completions in 2024).
The following chart shows the share of universities that offer Augmentative Technology & Rehabilitation Engineering programs, by the total number of completions, colored and grouped by their sector.
Out of all institutions that offer Augmentative Technology & Rehabilitation Engineering programs and have at least 5 graduates in those programs, Bowling Green State University-Main Campus has the highest percentage of degrees awarded in Augmentative Technology & Rehabilitation Engineering, with 2.31%.
Information on the businesses and industries that employ Health graduates and on wages and locations for those in the field.
The average salary for Health majors is $91,798 and the most common occupations are Registered nurses, Nurse practitioners & nurse midwives, and Pharmacists.
The industry that employs the most Health majors is General medical and surgical hospitals, and specialty (except psychiatric and substance abuse) hospitals, though the highest paying industry, by average wage, is Oil & gas extraction.
The average salary for Health majors is $91,798 and the most common occupations are Registered nurses, Nurse practitioners & nurse midwives, and Pharmacists.
This chart shows the average annual salaries of the most common occupations for Health majors.
This map shows the public use micro areas (PUMAs) in the United States colored by the average salary of Health majors.
Note that the census collects information tied to where people live, not where they work. It is possible that Health majors live and work in the same place, but it is also possible that they live and work in two different places.
The most common occupations for Health majors, by number of employees, are Registered nurses, Nurse practitioners & nurse midwives, and Pharmacists.
Compared to other majors, there are an unusually high number of Health majors working as Nurse practitioners & nurse midwives, Nurse anesthetists, and Audiologists.
The highest paid occupations by median income for Health majors are N/A.
The number of Health graduates in the workforce has been growing at a rate of 4.05%, from 4.86M in 2023 to 5.06M in 2024.
The largest single share of Health graduates go on to work as Registered nurses (35.8%). This chart shows the various jobs filled by those with a major in Health by share of the total number of graduates.
The most common industries that employ Health majors, by number of employees, are General medical and surgical hospitals, and specialty (except psychiatric and substance abuse) hospitals, Outpatient care centers, and Elementary & secondary schools.
The highest paying industries of Health majors, by average wage, are Oil & gas extraction, Pipeline transportation, and Pharmaceutical & medicine manufacturing.
The number of Health graduates in the workforce has been growing at a rate of 4.05%, from 4.86M in 2023 to 5.06M in 2024.
The industry which employs the most Health graduates by share is General medical and surgical hospitals, and specialty (except psychiatric and substance abuse) hospitals, followed by Outpatient care centers. This visualization shows the industries that hire those who major in Health.
This map shows the public use micro areas (PUMAs) in the United States where there are a relatively high population of Health majors.
Note that the census collects information tied to where people live, not where they work. It is possible that Health majors live and work in the same place, but it is also possible that they live and work in two different places.
This chart shows distribution of ages for employees with a degree in Health. The most common ages of employees with this major are 30 and 32 years old, which represent 3.1% and 2.95% of the population, respectively.
The most common degree types held by the working population in Health are Bachelors Degree, Masters Degree, and Professional degree.
This chart illustrates the differences by sex for each race & ethnicity of Masters Degree recipients in Augmentative Technology & Rehabilitation Engineering.
White Female students, who earn most of the degrees in this field, are the most common combination of race/ethnicity and sex.
There are a relatively high number of people that were born in Philippines that hold Health degrees (5.01 times more than expected), and the most common country of origin by total numbers for non-US students earning a degree in this field is Philippines (215,366 degree recipients).
Data on the critical and distinctive skills necessary for those working in the Augmentative Technology & Rehabilitation Engineering field from the Bureau of Labor Statistics. Augmentative Technology & Rehabilitation Engineering majors need many skills, but most especially Reading Comprehension. The revealed comparative advantage (RCA) shows that Augmentative Technology & Rehabilitation Engineering majors need more than the average amount of Technology Design, Equipment Selection, and Repairing.
These two visualizations, one a radial chart and one a bar chart, show the same information, a rating of how necessary the following skills are for Augmentative Technology & Rehabilitation Engineering majors. Toggle between "value" and "RCA" to see the absolute rating of that skill (value) and the revealed comparative advantage (RCA), or how much greater or lesser that skill's rating is than the average. The longer the bar or the closer the line comes to the circumference of the circle, the more important that skill is. The importance of Technology Design is very distinctive for majors, but the Reading Comprehension, Writing, and Active Listening are the three most important skills for people in the field.